Designing NavigableInformation Spaces
The State of the Web(or the contents of your home directory)
The Vision
Navigability by design
Contributions
What is an information space? An Example
Architecture versus Presentation
Navigating in the real world
Mental Maps
Landmarks indicate important locations
Well-structured paths keep the user oriented
Maps give the user an overview
Signs help in making navigation decisions
Educational Museum Exhibits
Present messages in a hierarchy
Paths follow an evolving attribute
Order concepts to facilitate understanding
Permit multiple levels of engagement
Walt Disney’s Wienies
Design goals for Course VI
Course VI: Overview Map
Course VI: Immersive, 3D space
Course VI Information Architecture
Eero
Expert-assisted design
Related Work
Summary
Evaluation is difficult.
Memorable introduction and conclusion
Communicate in multiple ways
Regions aggregate related material
Multiscale interface
Surveyor
Courier: Distributed object infrastructure
This Talk
What is a design principle?