Designing Navigable Information Spaces

The State of the Web (or the contents of your home directory)

The Vision

Navigability by design

Contributions

What is an information space? An Example

Architecture versus Presentation

Navigating in the real world

Mental Maps

Landmarks indicate important locations

Well-structured paths keep the user oriented

Maps give the user an overview

Signs help in making navigation decisions

Educational Museum Exhibits

Present messages in a hierarchy

Paths follow an evolving attribute

Order concepts to facilitate understanding

Permit multiple levels of engagement

Walt Disney’s Wienies

Design goals for Course VI

Course VI: Overview Map

Course VI: Immersive, 3D space

Course VI Information Architecture

Eero

Expert-assisted design

Related Work

Summary

Evaluation is difficult.

Memorable introduction and conclusion

Communicate in multiple ways

Regions aggregate related material

Multiscale interface

Surveyor

Courier: Distributed object infrastructure

This Talk

What is a design principle?